Mr_Scratch | Дата: Суббота, 27.07.2013, 19:57 | № 1 |
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Andriy
Ранг: D.S.O.
Группа: Администратор
Пол: Парень
Сообщений: 4141
Награды:
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Персонажи:
Крис: uPl00ChrisPlain.arc = костюм Криса, в котором он в самом начале игры uPl00ChrisNormal.arc = Крис BSAA без жилета uPl00ChrisArmorA.arc = Крис BSAA в налокотниках uPl00ChrisArmorB.arc = Крис BSAA в бронике uPl00ChrisArmorF.arc = Крис BSAA в бронике да еще и в налокотниках uPl00ChrisCos1.arc = костюм Safari uPl00ChrisCos2.arc = костюм S.T.A.R.S uPl00ChrisCos3.arc = костюм война
Шева: uPl01ShebaPlain.arc = Шева начало игры uPl01ShebaNormal.arc = Шева BSAA без жилета uPl01ShebaArmorA.arc = Шева BSAA в налокотниках uPl01ShebaArmorB.arc = Шева BSAA в бронике uPl01ShebaArmorF.arc = Шева BSAA в бронике и с налокотниками uPl01ShebaCos1.arc = Шева каннибал(индеец) uPl01ShebaCos2.arc = Шева тусовщица uPl01ShebaCos3.arc = Шева бизнес-леди
Джил: uPl02JillCos1.arc = Джил BSAA uPl02JillCos2.arc = Джил Battle Suit
Вескер: uPl03WeskerCos1.arc = полночь uPl03WeskerCos2.arc = S.T.A.R.S
Джош - uPl04Josh.arc
Кирк - uEm95Kirk.arc
Конец главы: ChapterEnd11.arc = Result Screen for Chapter 1-1 ChapterEnd12.arc = Result Screen for Chapter 1-2 ChapterEnd21.arc = Result Screen for Chapter 2-1 ChapterEnd22.arc = Result Screen for Chapter 2-2 ChapterEnd23.arc = Result Screen for Chapter 2-3 ChapterEnd31.arc = Result Screen for Chapter 3-1 ChapterEnd32.arc = Result Screen for Chapter 3-2 ChapterEnd33.arc = Result Screen for Chapter 3-3 ChapterEnd41.arc = Result Screen for Chapter 4-1 ChapterEnd42.arc = Result Screen for Chapter 4-2 ChapterEnd51.arc = Result Screen for Chapter 5-1 ChapterEnd52.arc = Result Screen for Chapter 5-2 ChapterEnd53.arc = Result Screen for Chapter 5-3 ChapterEnd61.arc = Result Screen for Chapter 6-1 ChapterEnd62.arc = Result Screen for Chapter 6-2 ChapterEnd63.arc = Result Screen for Chapter 6-3
Benchmark ARC List: BenchResource.arc = Text, RE5 logo and backgrounds of the Benchmark s800.arc = First stage of Variable Benchmark s801.arc = Second stage of Variable Benchmark s802.arc = Third stage of Variable Benchmark s804.arc = Fixed Benchmark Stage
Фигурки: fig01.arc = Chris BSAA fig02.arc = Sheva BSAA fig03.arc = Josh fig04.arc = Jill (Brainwashed) fig05.arc = Wesker fig06.arc = Excella fig07.arc = Irving fig08.arc = Spencer fig09.arc = DeChant fig10.arc = Dave fig11.arc = Kirk fig12.arc = Reynard fig13.arc = Majini (Town A) fig14.arc = Majini (Town B ) fig15.arc = Majini (Town C) fig16.arc = Majini (Town D) fig17.arc = Majini (Cephalo) fig18.arc = Majini (Agitator) fig19.arc = Majini (Wetlands A) fig20.arc = Majini (Wetlands B ) fig21.arc = Majini (Wetlands C) fig22.arc = Giant Majini fig23.arc = Majini (Base A) fig24.arc = Majini (Base B ) fig25.arc = Majini (Duvalia) fig26.arc = Reaper fig27.arc = Big man Majini fig28.arc = Executioner Majini fig29.arc = Chainsaw Majini fig30.arc = Gatling gun Majini fig31.arc = Motorcycle Majini fig32.arc = Uroboros fig33.arc = Licker fig34.arc = Kipepeo fig35.arc = Bui kichwa fig36.arc = Adjule fig37.arc = Crocodile fig38.arc = Uroboros Aheri fig39.arc = U-8 fig40.arc = Popokarimu fig41.arc = Ndesu fig42.arc = Irving (Transformed) fig43.arc = Chris (Rare) fig44.arc = Sheva (Rare) fig45.arc = Jill (Rare) fig46.arc = Wesker (Rare)
Наемники: MerceResource.arc = Mercenaries Menus - Text, Background Images MerceResult01.arc = Public Assembly result screen MerceResult02.arc = The Mines result screen MerceResult03.arc = Village result screen MerceResult04.arc = Ancient Ruins result screen MerceResult05.arc = Experimental Facility result screen MerceResult06.arc = Missile Area result screen MerceResult07.arc = Ship Deck result screen MerceResult08.arc = Prison result screen S400.arc = Public Assembly Level S401.arc = The Mines Level S402.arc = Village Level S403.arc = Ancient Ruins Level S404.arc = Experimental Facility Level S405.arc = Missile Area Level S406.arc = Ship Deck Level S407.arc = Prison Stage Level
Враги: uEm6c.arc = Axe Executioner em10 - Majini with moustache em80 (em80) - Wesker (same model as Wesker Midnight in mercs) em81 (em80) - Wesker w/ coat (used in 6-3 bossfight? , very buggy when swapped) em82 (em82) - Uroboros Wesker (very very buggy, arms aren't rendered) em83 (pl08) - Jill battlesuit (as in the first part of the 6-3 boss fight) - needs correct face.lmt em84 (pl08) - Exact same model as above em86 (em86) - Irving em87 (em87) - Uroboros Irving em87Irving_2 (em87) - Exact same model as above em91Marchant (em91) - Test model Em92 (em92) - Allison (from chapter 1-2) Em92Wife (em92) - Exact same model as above em93 (em93) - Generic BSAA soldier, crashes when trying to swap. em94 (em94) - Generic BSAA soldier em97 (em97) - Reynard uEm23 = маджини пулеметчик
Стволы: Weapons Wp3e = gold egg Wp0a - Proximity Mine Wp0b - S&W Model 29 Revolver Wp0c - Grenade Launcher Wp0d - Rocket Launcher Wp0e - Kukri Knife Wp0f - Longbow (don't know who's) Wp01 - Kamasu Kissaki knife (Don't know who uses this, someone in mercs. Wp1a - L.Hawk Wp1b - S&W Model 500 Revolver Wp1c - PSG-1 Wp1d - AK-74 Wp1e - Beretta 93R Wp02 - Beretta M92FS Wp2d - PKM Light Machine Gun Wp2e - Minigun parts Wp03 - Maybe the Vz61 Wp04 - Ithaca Wp05 - Sako S75 Wp5b - Chainsaw Wp53 - Broom Wp06 - HE Grenade Wp6a - AK-74 Wp6d - Stielhandgranate Wp6e - Flashbang Wp07 - Thermite (Incendiary Grenade) Wp7a - Red drum Wp08 - Flashbang again Wp10 - H&K P8 Wp11 - Sig Sauer P226 Wp13 - H&K MP5A3 Wp15 - Gatling Gun [Chris's] Wp16 - Benelli M3 Super 90 Wp17 - Striker shotgun, possibly Wp19 - Hydra Wp20 - Dragunov Wp23 - Silver tipped combat knife (mercs?) Wp24 - Carbon black combat knife (mercs?) Wp29 - S.T.A.R.S. Samurai Edge (extracted folder, arc is 89) Wp30 - Latern Wp34 = LTD Wp50 - Majini Axe Wp51 - Majini Sickle Wp53 - Medieval Shield Wp55 - Kukri Wp58 - Executioner's axe Wp61 - Tactical Shield Wp62 - Longbow again Wp63 - Black mask Wp64 - Skull thing Wp72 - Something spiky with chicken feet Wp74 - Tribal shield maybe Wp77 - Executioner's axe again Wp78 - Rock Wp89 - S.T.A.R.S. Samurai Edge
Главы: 1-1 Civilian Checkpoint - S100 1-1 Back Alley 1/2 - S115 1-1 Back Alley 1/2 (first action) - S116 1-1 Public Assembly (Executioner) - S114
1-2 Public Assembly - (S114?) 1-2 Urban District - S102 1-2 Abandoned Building - S117 1-2 Furnace Facility (Uroboros) - S103
2-1 Storage Facility - S118 2-1 The Bridge - S104 2-1 The Port - S113 2-1 Shanty Town (Chainsaw Majini) - S105 2-1 Train Yard - S106
2-2 Train Station - S119 2-2 The Mines - S107 2-2 Mining Area (Popokarimu) - S108
2-3 Savanna - S109 2-3 The Port (Night) (Ndesu) - S111
3-1 Marshlands - S200 3-1 Village (Giant Majini x2) - S202
3-2 Execution Ground - S201 3-2 Oil Field - Refinery (Chainsaw Majini x2) - S207 3-2 Oil Field - Control Facility (Chainsaw Majini) - S203 3-2 Oil Field - Dock - S209
3-3 Oil Field - Drilling Facilities - S204 3-3 Patrol Boat (Irving) - S205
4-1 Caves - S313 4-1 Ancient Village - S300 4-1 Labyrinth (Popokarimu) - S301
4-2 Worship Area - S302 4-2 Pyramid - S303 4-2 Underground Garden - (S312? - no enemies)
5-1 Underground Garden - (S312?) 5-1 Progenitor Virus House - S305 5-1 Experimental Facility (U-8) - S304
5-2 Experimental Facility - (S304?) 5-2 Power Station - S310 5-2 Experimental Facility Passage - S316 5-2 Missile Area 1st Floor (Reaper) - S307 5-2 Uroboros Research Facility (Uroboros Mkono) - S308
5-3 Uroboros Research Facility - (S308?) 5-3 Missile Area 2nd Floor (Reapers) - S314 5-3 Moving Platform - S315 5-3 Monarch Room Entrance - S311 5-3 Monarch Room (Jill & Wesker) - S309
6-1 Ship Deck - S500 6-1 Ship Hold (Gatling Gun Majini) - S501
6-2 Main Deck - (S503? - no enemies) 6-2 Bridge - S504 6-2 Bridge Deck (Uroboros Aheri) - S511
6-3 Bridge Deck (Uroboros Aheri - dead) - (S511?) 6-3 Bridge (Uroboros Aheri - dead) - S512 6-3 Engine Room (Reapers and Gatling Gun Majini) - S505 6-3 Hangar (Wesker) - S506 6-3 Volcano (Uroboros Wesker) - S508
Кто хочет поиграть со мной в RE 5, RE6, RE Rev, RE Rev2 Пишите мне в STEAM
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