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Andriy
Ранг: D.S.O.
Группа: Администратор
Пол: Парень
Сообщений: 4141
Награды:
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pl list by sectus pl0000 - Leon pl0080 - LeonOmake02 pl0090 - LeonOmake00 pl0100 - Helena pl0110 - HelanaAsia pl0180 - HelenaOmake02 pl0190 - HelenaOmake00 pl0200 - Chris pl0280 - ChrisOmake02 pl0300 - Piers pl0400 - Jake pl0500 - Sherry pl0590 - SherryOmake00 pl0600 - Ada pl0610 - AdaB pl0620 - Carla pl0640 - Ada from Ada's Birth cutscene pl0690 - AdaOmake00 pl0670 - AdaOmake01 pl0680 - AdaOmake02
(mrl files, these count for texture arcs and character arcs) uPl000_0.mrl (main texture pack for body model) uPl000_1.mrl (texture pack for right hand) uPl000_2.mrl (texture pack for left hand) uPl000_3.mrl (texture pack for face)
Characters:
Leon: uPl00HeadLeonAsia - leon asia head uPl00HeadLeonDebugId - debug head leon (gives chris) uPl00HeadLeonOmake00 - pirate head uPl00HeadLeonOmake01 - pirate head 2 uPl00HeadLeonOmake02 - re2 leon uPl00HeadLeonUsa - tall oaks leon head
for all heads are also variants like: uPl00ACHeadLeonAsia i assume these are cutscene heads?
uPl00LeonAsia - body asia uPl00LeonDebugId debug body (re4 like body) uPl00LeonOmake00 - pirate body red uPl00LeonOmake01 - blue pirate body uPl00LeonOmake02 re2 body uPl00LeonUsa usa body
Helena: uPl01HeadHelenaAsia asia helena head uPl01HeadHelenaDebola head when helena carries debborah uPl01HeadHelenaDebugId debug helena head uPl01HeadHelenaOmake00 head for special costume uPl01HeadHelenaOmake01 head for 2nd special costume uPl01HeadHelenaOmake02 retro outfit uPl01HeadHelenaUsa tall oaks helena head
uPl01HelenaAsia asia helena uPl01HelenaDebola helena + debster uPl01HelenaDebugId helena debug uPl01HelenaOmake00 special costume body uPl01HelenaOmake01 alternate special uPl01HelenaOmake02 retro outfit body uPl01HelenaUsa USA helena
Chris: uPl02ChrisAsia Asia chris body uPl02ChrisBad chris body from the opening (drunk in bar) uPl02ChrisDebugId debug chris body uPl02ChrisEurope chris europe body uPl02ChrisOmake00 samurai body uPl02ChrisOmake01 alternate samurai body uPl02ChrisOmake02 retro body
uPl02HeadChrisAsia asia head chris uPl02HeadChrisBad chris bad head (from opening) uPl02HeadChrisDebugId debug head uPl02HeadChrisEurope EU head uPl02HeadChrisOmake00 samurai head uPl02HeadChrisOmake01 alternate samurai head uPl02HeadChrisOmake02 retro head
Piers: uPl03HeadPiersAsia piers asia head uPl03HeadPiersCanon piers head mutated j'avo form uPl03HeadPiersDebugId debug piers head uPl03HeadPiersEurope EU piers head uPl03HeadPiersOmake00 special costume head uPl03HeadPiersOmake01 alternate uPl03HeadPiersOmake02 retro head uPl03HeadPiersPersonal piers head opening scene
uPl03PiersAsia asia piers uPl03PiersCanon piers as j'avo body uPl03PiersDebugId debug piers body uPl03PiersEurope EU piers body uPl03PiersOmake00 special costume body uPl03PiersOmake01 alternate uPl03PiersOmake02 retro uPl03PiersPersonal body piers opening uPl0300InjArm - Piers's right arm. (the original human one).
Jake: uPl04HeadJakeAsia jake asia head uPl04HeadJakeDebugId debug head jake uPl04HeadJakeEurope eu jake head uPl04HeadJakeMonitor jake in "chinese prison" head uPl04HeadJakeOmake00 pimp head jake uPl04HeadJakeOmake01 alternate pimp head uPl04HeadJakeOmake02 retro head uPl04HeadJakeSnow snow jake head
uPl04JakeAsia jake asia body uPl04JakeDebugId debug jake body uPl04JakeEurope jake EU body uPl04JakeMonitor jake wearing only a towel (chinese prison jake) <-- for all his fangirls uPl04JakeOmake00 special 1 body (pimp) uPl04JakeOmake01 alternate pimp uPl04JakeOmake02 retro body uPl04JakeSnow jake in the snow body
Sherry: uPl05HeadSherryAsia asia head uPl05HeadSherryDebugId debug head uPl05HeadSherryEurope eu head uPl05HeadSherryMonitor chinese prison head uPl05HeadSherryOmake00 special 1 head uPl05HeadSherryOmake01 alternate head uPl05HeadSherryOmake02 retro head uPl05HeadSherrySnow snow head
uPl05SherryAsia asia sherry body uPl05SherryDebugId debug body uPl05SherryEurope EU body uPl05SherryMonitor chinese prison body (fanservice model) uPl05SherryOmake00 special 1 uPl05SherryOmake01 alternate body uPl05SherryOmake02 retro uPl05SherrySnow snow sherry
ADA: uPl06AdaA ada body uPl06AdaB ada body ?? uPl06AdaCarla carla body uPl06AdaDebugId ada debug body uPl06AdaOmake00 china dress uPl06AdaOmake01 alternate uPl06AdaOmake02 retro
uPl06HeadAdaA Ada "A" head uPl06HeadAdaB ada "B" head uPl06HeadAdaCarla carla head uPl06HeadAdaDebugId debug ada head uPl06HeadAdaOmake00 china dress head uPl06HeadAdaOmake01 alternate uPl06HeadAdaOmake02 retro head
agent: uPl07HeadHelper agent head uPl07HelperNormal agent body
Debug character: uPl99DebugModelTest - re5 chris uPl99DebugNormal debug body - weird re4 leon with blocky holsters on legs uPl99HeadDebug debug head - a hand?
uPlEmo: Voices (Wait,Follow me,etc) uPlVoice: Effect Sounds (Example: Taunt)
Characters Textures
uPlTex0000_0 - Leon Tall Oaks uPlTex0000_1 - Leon Tall Oaks Dirty uPlTex0000_2 - Leon Tall Oaks Dirty (¿similar?) uPlTex0010_0 - Leon Asia uPlTex0010_1 - Leon Asia Dirty 1 uPlTex0010_2 - Leon Asia Dirty 2 (The same that Dirty 1 with new face specular sweat) uPlTex0010_3 - Leon Asia Dirty 3 uPlTex0100_0 - Helena Tall Oaks uPlTex0100_1 - Helena Tall Oaks Dirty uPlTex0100_2 - Helena Tall Oaks Dirty (Similar?) uPlTex0110_0 - Helena Asia uPlTex0110_1 - Helena Asia Dirty 1 uPlTex0110_2 - Helena Asia Dirty 2 (The same that Dirty 1 with new face specular sweat) uPlTex0110_3 - Helena Asia Dirty 3 uPlTex0200_0 - Chris Asia uPlTex0200_1 - Chris Asia (Specular sweat) uPlTex0200_2 - Chris Asia Dirty 2 uPlTex0200_3 - Chris Asia Dirty 3 (Dirty 2 with scar) uPlTex0200_4 - Chris Asia Dirty 4 uPlTex0300_0 - Piers Asia uPlTex0300_1 - Piers Asia (Specular sweat) uPlTex0300_2 - Piers Asia Dirty 2 uPlTex0400_0 - Jake Europe uPlTex0400_1 - Jake Europe (Specular sweat) uPlTex0400_2 - Jake Europe (Only head dirty) uPlTex0400_3 - Jake Europe Dirty. (Snow Level) uPlTex0420_0 - Jake Asia uPlTex0420_1 - Jake Asia Dirty uPlTex0420_2 - Jake Asia Dirty (Specular sweat) uPlTex0420_3 - Jake Asia Dirty 2 (in the Underwater facility) uPlTex0500_0 - Sherry Europe uPlTex0500_1 - Sherry Europe Dirty 1 (Specular sweat) uPlTex0500_2 - Sherry Europe Dirty 2 (Snow Level) uPlTex0500_3 - Sherry Europe Dirty 3 (Snow Level) ¿?. uPlTex0520_0 - Sherry Asia uPlTex0520_1 - Sherry Asia (Specular sweat) uPlTex0520_2 - Sherry Asia Dirty 1 uPlTex0520_3 - Sherry Asia Dirty 2 (Underwater facility) uPlTex0600_0 - Ada uPlTex0600_1 - Ada Dirty 1 (Specular sweat) uPlTex0600_2 - Ada Dirty 2
wepons: uWp1011 handgun (ada cutscene) uWp1022 hydra uWp1030 Desert Eagle
Enemies
Enemies, PNJ's and vehicles em1000 - China Javo em1100 - well dressed javo em1200 - Snowstorm Javo em1370 - Chrysalid em1400 - lost planet javo em2010 em2020 em2030 em2100 em2120 em2140 em2200 em2210 em2220 em2230 em2300 em3000 - Lizard thing which fires needles em3100 - Mesets (snowstorm birds) em3200 - Napad (secret enemy in s1102, big armoured mutation) em3300 - Bees em4100 - Lepotista (Boss enemy you encounter in cathedral) em4300 - Chainsaw boss em4500 - Deborah? em4700 - Regenator-esque enemy em4800 - Ogroman (4000 health in requiem) em5000 - Zombies em5010 - female zombies? em5050 - zombie BSAA soldiers? em5060 - zombie SWAT? em5100 - Male civilian em5110 - Female civilian em5140 - Hunnigan (cutscene only) em5150 - President ADAM (cutscene only) em5160 - Zombie president em5181 - Police zombie em5191 - Fireman zombie (800 health in urban chaos) em5200 - ? em5420 - Female zombie? em5458 - leon demo staff member who turns into zombie em5459 - leon demo liz who turns into zombie em5600 - whopper em5700 - zombie dog (default health is 120 in urban chaos) em5800 - bsaa soldier em5810 - Finn em5900 - friendly soldiers? em6000 - Simmons (train form?) em7000 - Ustanak em8200 - Carla? (cutscene only) em9000 - rats? em9020 - dummy? em9908 - snowmobile
Stages:
s0102 - Leon, chapter 1, level where you exit subway into outdoor urban areas s0103 - Leon, chapter 1, level where you defend house with NPCs "Gun Shop" (support agent hunt) s0104 - Leon, start of chapter 1, (demo1 level) s0105 - Leon, second level of chapter 1 (demo2 level) s0200 - Leon, start of chapter 2, graveyard (support agent hunt) s0202 - Leon, chapter 2, laboratory s0203 - Leon, start of chapter 3 (also final level of chapter 2?) s0206 - Leon, second or third level of chapter 3 "Cavern" (support agent hunt) s0207 - Ada, first level of chapter 2 s0210 - s0300 - Chris, start of chapter 2 (demo2 level) s0301 - Chris, second level of chapter 2, "The Bridge" s0302 - Chris, third level of chapter 2, 4 player coop, "In Front of City Hall" s0303 - Chris, last level of chapter 2, "City Hall" s0304 - Jake, start of chapter 1 s0305 - Jake, demo1 level, chapter 1 s0306 - Jake, final level of chapter 1 s0307 s0400 - Jake, start of chapter 2 "Mountain Path" (support agent hunt) s0401 - Jake, chapter 2, cabin fight and driving down mountain (some javo here use stun rods) s0500 - Chris, start of chapter 1 s0502 - Chris demo1 level (ends with coop door) s0503 - Chris, level after 502 s0504 - Chris, start of chapter 3 s0506 s0507 s0508 - Chris chapter 3 harbor? (support agent hunt) s0510 - Leon, chapter 4, second level, 4 player ustanak s0511 - Leon, chapter 4, third level, market (support agent hunt) s0512 - Leon, chapter 4, 4 player coop, Carla in the level, Leon and Chris face off s0514 - Leon, chapter 4, fight against Simmons on train s0515 s0516 - s0551 - Jake, start of chapter 4 s0552 - Leon, start of chapter 4 (plane) s0574 - Ada, start of chapter 3 s0578 - s0579 - Jake, chapter 4 (demo2 jake level) (support agent hunt) s0600 - Jake, start of chapter 3 s0601 - Jake, chapter 3, mansion (support agent hunt) s0602 - s0700 - Leon, final level of chapter 4 s0701 - Leon, chapter 5, prelude level s0702 - Leon, chapter 5, going up the elevator, and fighting Simmons with Ada s0704 - Freeze during Leon campaign? s0705 s0706 - Leon, chapter 5, fight against Simmons dinosaur s0751 - Ada, start of chapter 5 s0770 - Leon, start of chapter 5 s0771 - Prelude s0773 - Leon, final level of chapter 5 s0800 - Chris, start of chapter 4 (support agent hunt) s0802 - Ada, start of chapter 4 s0872 - (support agent hunt) s0901 - (support agent hunt) s0904 - Jake, start of chapter 5 (support agent hunt) s1000 - Ada, start of chapter 1 s1001 - Ada, second level of chapter 1 s1003 - Ada, last level of chapter 1 s1100 - cutscene (for leon intro) s1101 - Jake, start of chapter 1 (cutscene) s1110 - cutscene (for chris intro) s1112 - Chris, start of chapter 5 (cutscene?) s1130 - Ada, start of chapter 1 (cutscene) s1151 - Cutscene with Sherry and Leon confronting Simmons
S1202 urban chaos (wizard)
mercenaries stages: (sectus) s1200 - Rail Yard s1201 - Requiem for War s1202 - Urban Chaos s1203 - Mining the Depths s1204 - High Seas Fortress s1205 - Catacombs s1206 - Steel Beast s1207 - Rooftop s1208 - Creature Workshop s1209 - Liquid Fire
onslaught stages: (sectus) s1302
survivors stages: (sectus) s1402
predator stages: (sectus) s1502
s121* are no mercy mercs stages. (sectus)
s160* are siege stages. (sectus)
events:
Leon e1000 Death of a President (intro cutscene for Leon) e1010 e1040 e1045 e1050 Tall Oaks Cathedral e1060 From Whence It Came e1070 Ada's Birth e1080 Soroal Reunion e1090 Debora's Transformation e1100 Fearmoe Foe e1105 Derek Enters the Stage e1110 To China e1120 Cocoon in the Cockpit e1140 Plane Crash?
Chris e2000 Chris opening e2010 Chris Encounter with the firs J'avo mutation. e2020 Chris Chapter 1 ending (Chris, Piers, Finn, Chrysalids and Building debris). e2030 Chris Chapter 2 Edonia opening e2040 Chris meeting with Sherry. (With Ogroman). e2050 Chris farewell of Sherry. e2060 Chris ¿Carla meeting? (Chris, Piers and Finn). e2070 Chris Carla's trap. e2080 Chris Chapter 3 opening (Chris/Piers d2 face textures) e2090 Chris and Piers entering in Poisawan (meeting with Sherry Jake after motorbke crash). e2100 Chris When they separet from Sherry and Jake. Poisawan. e2110 Chris Iluzija kidnap other soldier and Chris enter in berseker mode? (But where is Iluzija O.ò?) e2115 Chris, Piers and Marco find Iluzija. e2120 Chris When Carla infects Marco. e2130 Chris and Piers confrontation. e2160 Chris and Piers enter in the storage where is Carla, Leon and Helena, (these two last are not in this file). e2170 Chris Carla's death e2190 Chris ¿?¿?¿?¿?¿?¿?¿? (Chris Piers and 3 different doors, looks like from city). e2220 Chris taking off with the VTOLT e2230 Chris hacking the computer to rescue Sherry and Jake. e2240 Chris meeting with Sherry and Jake. And Chris confession. e2260 Chris and the HAOS birth. e2270 Chris after defeat HAOS, and the inundation. e2280 Chris Piers sacrifice. e2300 Chris Chris and Piers's J'avo after defeat J'avo (Nivanfield embrace moment). e2310 Chris Ending e2320 Chris Epilogue
Jake e3000 Boy Meets Girl (intro cutscene) e3010 e3020 Cutscene with Jake and Sherry (running away from ustanak and jumping through window) e3040 - Urban Warfare (I don't have this arc in my folder :S) e3050 - Seizing the City. (I don't have this arc in my folder :S) e3060 Contract Concluded e3100 China, Six Months Later ? e3110 Sherry's Great Escape ? e3120 Six-Month Reunion ? e3135 Six Month Reunion (Sherry) ? e3400 (final cutscen in Jake campaing) (I don't have this file in my folder :S)
Ada e4000 (Intro cutscene for Ada) e4040 torpedo launch ch1 end e4070 birth cutscene has slimey ada/carla e4090 ada vs chainsaw thing e4140 carla's revival al weird jizz monster e4150 ada cutscene with chris' jetplane e4200 Final cutscene in Ada campaign. e4210 New Life Epilogue (final bonus cutscene)?
(there were more but it was unknown which they were so i didn't add them -jtegh)
items:
uIt0200 Pistol Ammo uIt0201 Shotgun Ammo uIt0202 Sniper Ammo uIt0203 Assault Rifle Ammo uIt0204 Antimaterial Rifle Ammo uIt0205 ____ Ammo (black box Ammo). uIt0206 Magnum Ammo uIt0207 Explosives Grenades Ammo uIt0208 Acid Grenades Ammo uIt0209 Frozen Grenades Ammo uIt0210 Rocket Ammo uIt0211 Arrow Ammo uIt0212 Explosive Arrow Ammo uIt0213 _____ Ammo (Helena's Hydra?) uIt0300 Green herb uIt0301 Red heb uIt0400 Points Item. (value = ___?) uIt0401 Points Item. (value = ___?) uIt0402 Points Item. (value = ___?) uIt0403 Points Item. (value = ___?) uIt0404 Points Item. (value = ___?) uIt0405 Points Item. (value = ___?) uIt0406 Points Item. (value = ___?) uIt0407 Points Item. (value = ___?) uIt0408 Points Item. (value = ___?) uIt0409 Points Item. (value = ___?) uIt0410 Points Item. (value = ___?) uIt0411 Points Item. (value = ___?)
Menu
Collection - It looks like the enviroment with the Jukeboxs machine (s2001). Core - Info about the dog tags ¿?. coreEff - Generic sprites and models effects (shoots, blood, smoke, etc...) Credit - Logos of the credits. Custom - More graphics about dog tags. (its icons and such) Cutscenes - The cutscene menu, with the scenes screenshots. Game - Texts which appear during the gameplay (Mercenaries texts, "you are dead" and things like that). Load - The loading screen (please wait...) Menu - Menu to select chapter, or map, logo, options and the Jukebox store (s2000). Merce - The Mercenaries Menu Screen MerceUI - specific GUI for Mercenaries ("Combo Time" text and such). Msg_eng - ¿¿¿??? Record - The stadistics menu. Result - The screen with the score after each mission. Scenario - This looks like the street where you choose the campaign. Staffroll00 - Staffroll01 - Credits Chris. Staffroll02 - Staffroll03 - Title - The Logo screen.
Results Backgrounds
ResultBg0000 Leon Chapter 1 ResultBg0001 Leon Chapter 2 ResultBg0002 Leon Chapter 3 ResultBg0003 Leon Chapter 4 ResultBg0004 Leon Chapter 5 ResultBg0100 Chris Chapter 1 ResultBg0101 Chris Chapter 2 ResultBg0102 Chris Chapter 3 ResultBg0103 Chris Chapter 4 ResultBg0104 Chris Chapter 5 ResultBg0200 Jake Chapter 1 ResultBg0201 Jake Chapter 2 ResultBg0202 Jake Chapter 3 ResultBg0203 Jake Chapter 4 ResultBg0204 Jake Chapter 5 ResultBg0300 Ada Chapter 1 ResultBg0301 Ada Chapter 2 ResultBg0302 Ada Chapter 3 ResultBg0303 Ada Chapter 4 ResultBg0304 Ada Chapter 5 ResultBg4000 Rail Yard ResultBg4001 Requiem of War ResultBg4002 Urban Chaos ResultBg4003 Mining the dephts ResultBg4004 High Seas Fortress ResultBg4005 Catacombs ResultBg4006 Steel Beast ResultBg4007 Rooftop Mission ResultBg4008 Creature Workshop? ResultBg4009 Liquid Fire
Actors and Moveables
sm6071H1 - The aerial tower which fall over Ustanak, in the Leon/Sherry crossover. sm6280 - The chrysalid cocoon of Ada's ending (I think they are female hands... for the nails, the hands texture is hardly recognizable). sm6320 - Piers J'avo (the body mesh of the ending scene the head is inside of the e2310).
Unknown but important looking/others
PlayerBase - ¿¿¿??? Stp - It contains a .stp file for each stage. contains player spawn coordinates for each stage. (sectus) uPlEmo: Voices (Wait,Follow me,etc) uPlVoice: Effect Sounds (Example: Taunt) uPlWat - ¿¿¿???
Кто хочет поиграть со мной в RE 5, RE6, RE Rev, RE Rev2 Пишите мне в STEAM
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